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All Regions in Minecraft Dungeons II — Overworld & The Sift

Minecraft Dungeons II's open world spans 12 regions across the Overworld and The Sift — Squid Coast to Lullaby Hills, with recommended levels and what each holds.

10/2/2026 1.1.1 Minecraft Dungeons II Wiki Team Last updated: 10/2/2026 2 min read
All Regions in Minecraft Dungeons II — Overworld & The Sift

FAQ

How many regions are in Minecraft Dungeons II?
About 12 named regions per launch-build data — the Overworld side runs Squid Coast through The Deep Dark, and The Sift adds Singer's Meadow, Humbler Huskland, Lullaby Hills, and more.
Is Minecraft Dungeons II open world?
Yes — unlike the first game's mission list, Dungeons II is a connected world you traverse on foot and by minecart, with Brave Haven as the hub town.

How is the world structured?

Minecraft Dungeons II drops the first game’s mission-select map for a connected open world. The hub town Brave Haven anchors it — quest board, merchants, and crafting — and regions radiate outward, connected by paths and a minecart fast-travel network with about 30 stations.

The Overworld regions

Quest data confirms these Overworld regions, roughly in story order:

Region Story weight
Squid Coast Tutorial escape — quest 1
Honeycomb Fields Quests 2–3, bees and Illager rifts
Howling Woods Quests 4–8 — the mid-story core
Rainy Plains Quest 9, plus the Copper Monstrosity
Frozen Highlands / Frozen Fortress Quest 10; the Prime Enchanter’s rematch
The Deep Dark Quest 11 — gateway toward The Sift

The Sift regions

Inside The Sift — the game’s new dimension:

Region Story weight
Singer’s Meadow Quests 12–13; home of the Singer
Humbler Huskland Quests 14–15 — the finale grounds
Lullaby Hills Side quests and the Souldown Encore rematch
Briny Plains Sift-side region seen in demo minimaps

How do you get around?

  • On foot — regions connect at their borders.
  • Minecart stations — ~30 of them across the world act as fast-travel points.
  • The Guiding Light — the in-world trail that leads to your tracked objective; toggle it from the quest log.

For what’s lurking between regions, see rifts and dungeons and the endgame Soul Storms.

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