All Artifacts in Minecraft Dungeons II — Cooldown Gear List
Artifacts in Minecraft Dungeons II are cooldown-based combat tools — summons, AoE bursts, and utility. How many there are, how they work, and which to hunt.
FAQ
What are artifacts in Minecraft Dungeons II?
How many artifacts are in Minecraft Dungeons II?
What are artifacts?
Artifacts are activated combat tools on a cooldown — the returning gear type from the first game, sitting inside Dungeons II’s expanded 12-slot loadout alongside weapons, armor, and talismans. Where talismans provide passive effects, artifacts are the button you press mid-fight.
How many are there?
Counts differ between file-reads — roughly 40 to 64 artifact entries depending on whether upgrades and variants are counted separately. One artifact is directly confirmed by official footage: the Death Cap Mushroom, a returning favorite that grants a burst of attack speed (“eaten by daring warriors before battle,” per its item card). The Firework Arrow also appears in demo inventory footage.
How do artifacts fit a build?
- Cooldown awareness — artifacts recharge between uses; pair a long-cooldown nuke with a short utility tool.
- Cover your weapon’s gap — a slow melee build wants an AoE artifact for packs; a swarm build wants single-target burst for bosses.
- Soul synergy — some artifacts and enchants interact with the soul economy that Sift content leans on.
We’re expanding this list artifact-by-artifact as each effect is verified — check back after the next content pass.
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